A Five In a Row
Game As An JavaApplet
The Game Is Developed by using Borlands free
Development Tool for Java.
The Engine Is Constructed In The following way.
If The human set a Cross The Engine set a Ring
In Every Possible Square and for Every Possible Ring
The Engine Set Every Possible Cross that can Follow
In Return from the Human and saves the Result if It
is Important Then The Engine choose
the best Square to set The Ring.
The Engine also Think Two Steps In Advance,
One I am working on Now [Gomoku].
If You Haven't Java Runtime
Environment Installed
On Your Machine
Click on The Image Below.
[
]
The Object Oriented
Java Source Code was Converted
from
JavaScript I Coded Earlier
.
[The Same Code In JavaScript]
Some Related Web Links
[The World Pente Player Federation]
[
HTML 4.0 Plus]
[
]